Maroon and Gamer

  • Video game sequels stagnate industry

    David Cage’s assessment of sequels may miss the bigger picture with regards to video game sequels, but he certainly isn’t wrong. see more


    January 31, 2013 at 8:30 am

  • Maroon and Gamer: Skyrim Dragonborn DLC review

    Last year, The Elder Scrolls V: Skyrim won my, and several other publications’, Game of the Year award. The expansive world and the copious amount of dungeons and side quests continue to impress me even to this day. Bethesda Game Studios has always added content to their games post-launch with downloadable content that ranges from the very excellent to mediocre.

    Skyrim: Dawnguard veered toward the latter end of the spectrum and Skyrim: Hearthfire was Bethesda’s take on The Sims, which didn’t really expand on much of The Elder Scrolls lore. The third downloadable pack Skyrim: Dragonborn will set you back $20 but it is the better of the three even with a few misses here and there.

    The Good see more


    December 10, 2012 at 12:00 am

  • Maroon and Gamer: Lazy Marketing

    I think by this point in time, we’re all familiar with YouTube.

    Bought by Google for $1.65 billion in 2006, YouTube is such a force in the 21st Century that it democratizes the film making process and raises awareness for aspiring young actors and film directors.  Even with the occasional cat videos or manipulative YouTube user, YouTube has been the go-to source to maximize the exposure to any videos that you may have. The number of views and subscribers one has directly corresponds to the amount of money they get and eventually they become YouTube partners.

    Once YouTube started expanding their partnership agreement to video game commentaries, the market became so over-saturated that there was no real way to discern the upper echelon of commentators other than seeing their videos and forming an opinion for yourself. This eventually continued to another dark side of video game marketing that exposes the business marketers that are trying and those that simply aren’t. see more


    December 7, 2012 at 12:49 am

  • Maroon and Gamer: Statuesque

    I get a lot of flak for buying editions of games that come with statues or memorabilia. The most common explanation that I hear is that “Oh dude, it doesn’t do anything. It just sits there looking at you in shame that you spent that much money on a statue.”

    Believe it or not, THAT is one of the most common reasons for not collecting statues but it makes sense. If all you want to get is the game, then why get a statue? All things considered, I’m pretty careful about my selection of which statues I want. But one of the most important reasons is that it has to be from a series that I have enjoyed immensely either in film, comics or movies.

    My first video game memorabilia came in the form of the Halo 3: Legendary Edition that came with a replica of Master Chief’s (the main character) helmet. You couldn’t wear it at all and would only be able to cover a closed fist with it but I got it because it was, at the time, the conclusion of the Halo trilogy. see more


    December 3, 2012 at 12:00 am

  • Maroon and Gamer: Criterion Corner of Halo 4

    Disclaimer: There will be mild story spoilers included in this article. So go finish Halo 4, come back here and see if you agree or disagree with me.

    Apologies to my readers who were breathing heavily at the computer and refreshing their page all day, while screaming at the computer and themselves, “When is the next post?!” I was sewing my arm and leg back onto myself after this weekend’s Black Friday deals. Also there was Thanksgiving. So after all the holiday time has passed, what is there to talk about?

    Well, a wealth of things but I am going to tear Halo 4 a new one. This will be an exercise in tough love as I have been a Halo fan for the majority of my gaming career. see more


    November 30, 2012 at 12:00 am

  • Maroon and Gamer: Gemini Wars Review

    Forgive me gamers for I have sinned… again.

    When it comes to the strategy genre — just like Japanese Role-Playing games — I would rather play something else. The only familiarity and enjoyment I get is when the strategy game takes place in a universe that I know about. Halo Wars and Star Wars: Empire at War are some of my favorites. That being said, I enjoyed my time with Gemini Wars but there are some things that kept it from joining the ranks of the strategy games that I can label fondly. Gemini Wars is strictly a space strategy game with warships and laser guns firing upon one another to control resources and points on the map.

    Disclaimer: I tried to give multiplayer a go but no one was playing it. Take that as you will. see more


    November 19, 2012 at 12:00 am

  • Maroon and Gamer: Where the money is

    Games take a lot of money and person power to get made. And even when the game moves from concept to production to finalization – the reception can disappoint.

    Even employee bonuses are affected by the reception more so in the gaming industry than any other industry. I’ll digress a bit and say that this is the reason we see sequel after sequel and only one or two new intellectual properties with independent game developers flocking to digital distribution avenues like Steam.

    It is no surprise to anyone who knows me what my opinion on modern military first person shooters is and to sum it up, I think they’re holding back the genre from further innovations. Apparently the critics – giving the recently released Medal of Honor: Warfighter fours and sixes out of 10 – and I are generally on the same page. Electronic Arts, according to, is very dissatisfied with the critical reception for Medal of Honor: Warfighter. see more


    November 16, 2012 at 12:00 am

  • Maroon and Gamer: An ancient topic awakens

    I can’t even begin to exaggerate the number of times I’ve been on Xbox Live or PlayStation Network and have heard sexist comments, racial slurs and lewd homophobic statements. It’s almost as common as the audio in the actual game that you’re playing.

    Most players tune it out and let it pass over their heads as competitive banter, but it has become one of the largest deterrents for people not wanting to join in with the online gaming community. For a brief window into the attitudes and behaviors in motion, you need only look further than this clip.

    More incidents included a case earlier this March where Miranda Pakozdi was playing Street Fighter X Tekken and had to forfeit her match on a live stream “due to mental distress from all of Bakhtanian’s verbal abuse.” She asked him repeatedly to stop but he insisted on pursuing his course of actions. Capcom, the game’s developer and publisher, issued an apology to those who were offended by Bakhtanian’s comments. see more


    November 9, 2012 at 12:00 am

  • Maroon and Gamer: Baby, let’s patch things up

    “Before we fall apart at the seams.” The King of Rock ‘n’ Roll may not have been referring to the video game industry, but that’s the name of the game. And what name might that be? Patching, patching and patching.

    You know those updates you get, either on Xbox or PlayStation that won’t let you play online until you download them? Those are the patches or updates that change something within the game to help fix something that may be broken or improperly working.

    Usually fans will go to the developer’s forums and discussion boards to tell them that a specific aspect of the game is not working as it should. More often than not, developers heed the call of the fans and do their best to repair the error. What goes on behind the scenes of patching a game? see more


    November 5, 2012 at 12:00 am

  • Maroon and Gamer: The importance of the solo journey

    Some of my most memorable and long lasting video game memories happen in singleplayer. Getting to the end level in a Mario game, destroying a Halo ring, overcoming bosses in Shadow of the Colossus and Dark Souls, being Batman, entering the city of Rapture in Bioshock… the list could go on and on. Multiplayer doesn’t deliver those moments.

    Sure, you’re going to get those “OMGWTFBBQ” moments where you can’t believe how the time and effort you’ve spent is finally paying dividends but eventually those moments happen again and again and the experience becomes over-saturated with those moments. I enjoy those experiences but it’s an immediate satisfaction that passes right over me.

    Unfortunately, not everyone agrees with the strength of singleplayer games over multiplayer. see more


    November 2, 2012 at 12:00 am